Journal response #2
During my time reading The Medium of the Video Game chapter 5 by Mark J.P. Wolf I really develop a better understanding of emotions in video games. Based on how much people are invested into a character they are playing with for example pac-man will most likely always be love because people are invested into the character and his development for decades. But the biggest take away I got from the article is how game designers. Sometimes get their games ideas from film or media and to me games like that are personally my favorite kind of games to play for example halo reminds me of the movie aliens the only difference is characters and having an A.I. with you named Cortana who I love dearly in conclusion this is my reaction to The Medium of the Video Game chapter 5.
GD201 Digital Games Prototype
A prototype for my Digital Games class
Status | Prototype |
Author | Najee Nightshot |
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