Journal response #3 The Game Production
During my time reading The Game Production Pipeline Concept To Completion by Ralph Edwards this article has given me the best insight information that I have been reading in a long time about video games and job roles while working in a company. To bring your idea of a video game to reality just to know the amount roles it takes to make a great game and the impact that licenses have on games. Is also a very interesting topic as well for example some features I may want in a game like NBA2k or WWE2k developers. Can't use because of the license the games are under which is why some games loses its fanbase with repeat features or just similar storytelling as well in conclusion to learn the 4 phases of what is needed to make a great game is very helpful information that can help you and the organization you work with as well.
GD201 Digital Games Prototype
A prototype for my Digital Games class
Status | Prototype |
Author | Najee Nightshot |
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