Journal response #3 The Game Production


                                             During  my  time  reading  The  Game  Production  Pipeline  Concept  To  Completion  by  Ralph  Edwards  this  article  has  given  me  the  best  insight  information  that  I  have  been   reading  in  a  long  time  about  video  games  and  job  roles  while  working  in  a  company.  To  bring  your  idea  of  a  video  game  to  reality  just  to  know  the  amount  roles  it  takes  to  make  a  great  game  and  the  impact  that  licenses  have  on  games. Is  also  a  very  interesting  topic  as  well  for  example   some  features  I  may  want  in  a  game  like  NBA2k or  WWE2k  developers. Can't  use  because  of  the  license  the  games  are  under  which  is  why  some  games  loses  its  fanbase  with  repeat  features  or  just  similar  storytelling  as  well  in  conclusion  to  learn  the  4  phases  of  what  is  needed  to  make  a  great  game  is  very  helpful  information  that  can  help  you  and  the  organization  you  work  with  as  well.                      

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